esp32-audio-player 0.1.0
Audio player engine for ESP32
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lib_scan_progress_t Struct Reference

#include <library.h>

Data Fields

uint32_t files_seen
 
uint32_t files_total
 0 while still counting
 
uint32_t tracks_added
 
uint32_t tracks_updated
 
uint32_t tracks_removed
 
const char * current_path
 valid only during the callback
 

Field Documentation

◆ current_path

const char* lib_scan_progress_t::current_path

valid only during the callback

◆ files_seen

uint32_t lib_scan_progress_t::files_seen

◆ files_total

uint32_t lib_scan_progress_t::files_total

0 while still counting

◆ tracks_added

uint32_t lib_scan_progress_t::tracks_added

◆ tracks_removed

uint32_t lib_scan_progress_t::tracks_removed

◆ tracks_updated

uint32_t lib_scan_progress_t::tracks_updated

The documentation for this struct was generated from the following file: